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Toxotai Syriakoi (Syrian Archers)

Not Available Weapons
Defence
Mental
Primary Secondary Armour: 9 Morale: 11
Type: none sword Shield: 2 Discipline: normal
Attack: 4 10 Skill: 8 Training: trained
Charge: 2 2 Recruitment Other
Lethality: 1 0.1 Soldiers: 40 Hit Points: 1
Range: 192.5 0 Cost: 1452 Mass: 1.05
Ammo: 25 0 Upkeep: 363
Turns: 1
Attributes: Can board ships, Can hide in forest, Can dig tunnels
Formation: Square Side/Back spacing: 1.2 / 1.6
Mount effects: chariot +4, horse -1, elephant +1
Ownership: Aedui, Arche Seleukeia, Arverni, As'Sab'yn wal'Jau, Baktria, Casse, Epeiros, Getai, Hayasdan, Iberia, Koinon Hellenon, Makedonia, Pahlav, Pontos, Ptolemaioi, Safot Softim biKarthadast, Saka, Sauromatae, Senatvs Popvlvsqve Romanvs, Swebozez, Eleutheroi
N.A.

Toxotai Syriakoi are armed with composite bows, which make them a class above most archers.

Sapping Ability

Toxotai Syriakoi are armed with composite bows, which make them a class above most archers. They have long ranged bows and carry a good amount of arrows, and know how to use these bows through centuries of tradition in their homelands and a constant need to supplement their poor diets with meat. They are good soldiers, but suffer from a morale problem since they are a subjugated people. They can be expected to use their arrows to devastating effect, but when engaged in melee, they will be cut down in droves.

Historically, Syria has been famous for its archers for thousands of years. These men took part in almost every major Near Eastern war since the early Assyrian kingdom used them as auxiliary troops. They have been a decisive arm on the battlefield time and time again, so long as they are supported by good infantry. A sensible commander will take their strengths and weaknesses into account before using them.